Jagex is teaming up once more with Brendan, creative director of Melvor Idle, for his next project: Melvor Idle 2: A RuneScape Adventure. The single-player idle RPG launches into Early Access on 17 November 2026, and players can already wishlist it on Steam.
The sequel builds on the original Melvor Idle, which earned an Overwhelmingly Positive rating on Steam and found a big following among RuneScape players. It’s the first time the RuneScape name has been added as a subtitle to another game. That doesn’t mean it’s set in Gielinor, though. Melvor Idle 2 keeps its own world and lore, and Jagex says the branding is a signal that anyone who enjoys RuneScape should feel at home. The studio compares the partnership to its Deadman Allstars Live events, where it puts its weight behind something coming out of the community.
What the sequel offers
The core idea stays the same: train skills, fight monsters and progress at your own pace, including while you’re away. Key features listed by Jagex and Brendan include:
- Level 120 skill cap, with future DLC planned to raise it further
- 29 skills in total, five of them new
- Offline progression at the same rate as active play
- Built-in mod manager for downloading community-made mods
- Cross-platform cloud saves between PC and mobile, once the mobile version is available
- Basic social features, including a friends list, optional cloud profiles and a Presence feature showing how many others are training the same skill, with privacy options
- No microtransactions
- Returning favourites such as pets and achievements
New compared to the original
Beyond the extra skills, Melvor Idle 2 introduces a number of systems the first game didn’t have:
- Updated graphics, animations, audio and a modernised interface
- Story-driven quests with dedicated Quest Bosses that explore the history of Melvor
- A customisable day/night cycle and weather system
- Reworked combat mechanics aimed at more strategic decisions
- New game modes for different skill levels
- Mastery Guilds, a reimagined mastery system covering every skill, combat included
- An in-game Codex with searchable info on mechanics, item uses and sources, with planned support for modded content
- Current action tracking that shows XP, items and combat stats per hour
- An event log for milestones, drops and offline progress breakdowns
- Bank and equipment improvements such as placeholders, keyboard shortcuts, item tagging, named bank tabs and named equipment sets
During Early Access, Jagex promises the kind of approach RuneScape players are used to: regular updates, open development and room for community feedback to shape the game. Further expansions and DLC are planned after launch.
Melvor Idle 2: A RuneScape Adventure can be wishlisted on Steam now ahead of its Early Access release on 17 November 2026. More details are available in the official announcement.
Source: RuneScape official news.

