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Where Winds Meet explains early Guild War, shortens Battle Pass

Where Winds Meet explains early Guild War, shortens Battle Pass
Image: Where Winds Meet official news

The October 29 optimization update for Where Winds Meet is fairly light on fixes. The patch notes open with an explanation of a Guild War mishap earlier this month, plus a heads-up about how daylight saving changes will affect match times in Europe and the Americas.

What went wrong with Guild War

Ahead of Version 2.3, the developers reworked how in-game time and regional time offsets are displayed. A code merge conflict broke the offset system in three regions:

  • Yunya (Europe and Middle East servers)
  • Yougu (US East and South America servers)
  • Linhe (US West servers)

As a result, Guild War opened ahead of schedule there. The problem started with the first match on October 18 at 03:30 (UTC+8). A fix was ready by 21:00 the same day, but the team held off deploying it because matches were still running in the Canglang region. The fix went live at 23:55 (UTC+8), and Guild War has been on its normal schedule since then.

Some guilds couldn’t take part properly during the early openings, so all Guild War scores earned in that window have been rolled back. Affected players have been sent compensation. The developers apologized and said they will tighten verification during code merges and releases so this doesn’t happen again.

Daylight saving won’t move Guild War

Some regions switched from daylight saving to standard time starting October 25. Many players asked whether Guild War would follow, and the answer is no. The European and American regions cover countries with different daylight saving rules, so matches will keep opening at the current set server times.

In practice, your local start time may shift by an hour once your clocks change. The developers suggest checking the in-game event interface to confirm when matches start where you live.

October 29 changes and fixes

The biggest change for most players involves the current Battle Pass:

  • Scarlet Whispers now ends on November 13 at 17:59:59 (UTC+8) instead of November 14 at 04:59:59.
  • Starting October 29, the weekly Battle Pass EXP cap resets every Monday at 05:00:00 (UTC+8).
  • All players on all servers will receive retroactive Battle Pass EXP.

The update also adds support for the Qingzhou region. The required items can be bought at Zhao Laoliu’s General Store.

The remaining fixes:

  • Some mail rewards couldn’t be re-claimed, which left those mails stuck and impossible to delete. This is fixed.
  • Certain Qinghe Homestead quests can now be completed.
  • The titles Blooming Rebuttal, Unrivaled Cardmaster and Cast the Cosmos can now be activated and used after you earn them.

If you’re still working through Scarlet Whispers, the earlier end date takes away roughly eleven hours, so plan your last few levels with that in mind. The full notes are available on the official Steam announcement.

Source: Where Winds Meet official news.