Throne and Liberty update 4.18.0 goes live after a maintenance window that starts at 10:30 p.m. PT (5:30 a.m. UTC) on October 26 and should last about 6 hours. The patch draws a clear line between damage that ignores Defense and Fixed Damage, updates a long list of weapon skills and items, eases the Vegamor guild fight and lays the groundwork for the Service Transition on November 10.
Damage rules and weapon changes
Under the new rules, damage that ignores Defense also skips Skill Damage Amplification and Skill Damage Resistance. It can still crit or land as a Heavy Attack, and Additional Damage and Damage Reduction still apply. Fixed Damage, once calculated, ignores every stat. Many skills and Skill Cores were reclassified to match. For example, Greatsword’s Rift Fracture, Daggers’ Vampiric Strike shield bonus, Crossbow’s Weaken Shield and the Gauntlets’ Crimson Imprint now deal damage that ignores Evasion and Defense instead of Fixed Damage.
Other changes worth knowing:
- Sword and Shield: Spectrum of Agony’s radius grows from 3m to 4m.
- Daggers: Venomous Edge from Venomous Swamp is now capped at 6 activations per second, and Fatal Stigma no longer builds more Bonus Damage than intended.
- Longbow: Deadly Marker buffs now apply to party members properly.
- Items: Several Archboss and boss weapons received damage tweaks, including Nerzatum’s Skeletal Tusks going from 400% to 550% of Base Damage as unavoidable Fixed Damage. Both Queen Bellandir gauntlets now have a reactivation limit on their Pull effect.
Tooltips across all weapons now highlight only the values that actually change. Separately, players who paid too much to craft certain Skill Cores and weapons will get the difference back by Mail within 72 hours of the patch.
Vegamor, DST and the road to November 10
The Vegamor guild event loses Vegarion in Phase 2, ballista hits on the lower joint now create an ice vortex, and the Phase 4 vortex can carry players up to Vegamor’s height. Archboss and Colossus reward cooldowns are now separate. Field Bosses will also return to the center of the battlefield and wait before resetting, and combat can resume while they wait.
With Daylight Saving Time ending, resets stay at 08:00 UTC, so local reset times shift by an hour on AMER and EU servers. Dynamic Events, Riftstones, Boonstones, bosses, Tax Delivery and Castle Siege keep their current local times.
As part of the Service Transition preparation, the Auction House closes temporarily starting with this maintenance, and Celebration Packs, Character Boost and Lucent packs leave the in-game Shop and the console and Steam stores for now. Any settings, chat tabs, HUD layouts, Ring Menu edits and favorites changed between 4.18.0 and the transition maintenance will be reset, so it may be worth holding off on tweaks until then. Skill and Equipment Presets are not affected.
NC also previewed the November 10 Skill Core overhaul: Cores will move to dedicated slots, can be swapped for free, and get their own presets, while Engraving and Extraction will be removed. Existing Imprint Scrolls will convert to 1,220,000 Sollant each. Battlegrounds and Hall of Illusion seasons end on November 10, 2026, with new ones starting right after. Full details are in the official patch notes.
Source: Throne and Liberty official news.

