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Legends of Aria Eternal hotfix 1.0.6.1 fixes scrolls and adds hotbar keys

Legends of Aria Eternal has a new hotfix out, patch 1.0.6.1. It cleans up a handful of annoying bugs around spell scrolls and prestige abilities, adds some interface options players have been missing, and brings a big memory improvement on the server side.

Scrolls, skills and abilities

The headline fix concerns spell scrolls. Picking Learn from a scroll’s menu was casting the spell rather than teaching it, and that now works as intended. A few related changes come with it:

  • Scrolls for spells you already know no longer show the Learn option.
  • A scroll is only consumed once the spell is actually saved. If learning fails, you keep the scroll and get prompted to try again.
  • Dropping a scroll onto an old spellbook also teaches you the spell.

Lowering a skill cap now happens through the Skills window with a confirmation step. Drag the cap below your current skill, click Done, and the window tells you how many points you’ll lose before you commit. If you gain skill while the window is open, it asks again with the updated number.

Prestige abilities were sending mixed signals too. Hitting an ability’s skill requirement no longer claims it can be trained right away. Instead, tooltips, messages and unlock cards now explain that you need to consume the ability’s training book first, then train it in the Abilities window. Skill unlocks also stop announcing Combat missions, since those aren’t actually offered.

Elsewhere, camp contracts can now be looted from corpses with Loot All or a double-click, where before they were skipped. Your torch also stays lit when you use a two-handed tool. Adventurers working through the Tailor I quest will no longer be sent to a Stocker for a harvesting mission; anyone stuck on that step can return to any tailor to finish it.

Interface and performance

Several quality-of-life additions land in this patch:

  • Hotbar slots 41–100 can now have keys bound to them under Settings > Keyboard.
  • New sliders in Settings > Options control the opacity of window backgrounds and the container list.
  • A Zoom button above the container list shrinks it to 85%, 70% or 55%, then back to full size.
  • Long entries in the Skills, Abilities and Quests tabs now scroll, ability icons included.
  • Windows are prepared during the loading screen, so they should open without a stutter the first time.

Behind the scenes, the developers changed how scripts are handled so that each script’s code is compiled once and shared by every object using it, rather than each object holding its own copy. The result is a dramatic drop in Lua memory: on the live save, the BarrenLands heap went from 628 MB to 163 MB. The change is enabled by default, and scripts that can’t be shared fall back to loading per object as before.

For server operators and modders, the patch also adds new memory diagnostic commands, logs a reason and delay for every logout, and lets a ListSheet carry a confirmation dialog with its own title, text and buttons that the client displays inside the window.

The full notes are available on the official Steam announcement.

Source: Legends of Aria Eternal official news.