Dual Universe has drawn its official service to a close, ending a run that began with a 2016 Kickstarter campaign and saw commercial launch in 2022. After an August 29 sunset stream shown on Twitch, Novaquark handed the sandbox to the community by releasing the legal server framework MyDU, enabling private shards to continue running the building-centric MMO indefinitely.
In the same week, Star Citizen creator Chris Roberts told French outlet La Presse that the long-awaited single-player campaign Squadron 42 is now pencilled for final release next year, followed by the persistent universe in 2027 or 2028. The project raised over $860 million since its original $2 million Kickstarter in 2012, with Roberts noting “we’ll believe this when we see it” regarding the latest timetable.
Elsewhere in crowdfunded space, Ashes of Creation pushed into 24/7 alpha two phase III testing, unlocking new regions and fully implemented town nodes. Ship of Heroes delayed its full launch to September while resolving last-minute Steam Wallet integration issues, and Pantheon: Rise of the Fallen postponed the Black Rose Keep update after early-access testers highlighted core stability concerns. Loftia, the crowdfunded cozy life-sim MMO, secured an additional $5 million investor round to complete its 2026 launch roadmap, while VR title Ilysia converted to a free-to-play model on August 22, introducing Steam PTR servers alongside new explorable zones.

