NCsoft has lifted the veil on its long-teased extraction shooter, confirming that Cinder City will enter open beta in 2026 across PC and consoles. Previously codenamed Project LLL, the title is being developed by BigFire Games, an internal studio best known for visual effects work on Guild Wars 2 and Blade & Soul. Set in a near-future Seoul reduced to contested ruins, the game will merge persistent MMO hubs with squad-based tactical firefights. Each mission advances a branching story in which players, equipped as high-tech knights, search for the protagonist’s missing daughter while deciding the fate of remaining enclaves.
A new trailer premiered during Gamescom Opening Night Live showcases fully seamless drop-in co-op, day-night cycles affecting enemy behaviour, and NVIDIA DLSS 4 support with Multi-Frame Generation running on GeForce RTX 50-series PCs. Attendees at the show can test builds starting today in Hall 8, booth RTX-07.
Closed technical tests for Cinder City will begin early next year; registrations are open at cinder-city.com.

